A game consisting of managing a bunch of bars through cards, which are random, and constants, which you always have access to. Most of these have a drawback of some kind, which is the implementation of unintended consequences. (Taking a card has an effect and an unintended consequence).

This is my first time making something for a game jam, so the quality isn't great. More things are unlocked as you survive longer, but if you're judging the game and don't want to keep playing you won't miss very much by quitting. The core gameplay remains the same throughout, it just gets a little harder.

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